About Me
I am a software developer based in the South West of England, studying at University of Plymouth.
I am a software developer based in the South West of England, studying at University of Plymouth.
I have worked on a variety of projects, including web development, game development, and software engineering. Some of my notable projects include:
A Roblox shooter game, a modern reimagining of the original Randomizer shooter.
With an all-time high CCU of 2,000 players, the game has been a huge success and has received positive reviews from players and critics alike.
As a lead developer for the game, it is my job to manage my staff team and implement systems to ensure an easy development process for everyone involved.
I have implemented a variety of systems for the game, including a custom animation system, a custom character controller, and a custom weapon system. I have also worked on the game's UI and UX, ensuring that the game is easy to navigate and enjoyable to play.
A simple aim trainer game built for a university project.
Built using HTML, CSS, and JavaScript, the game utilises canvases for rendering and features a variety of different difficulty levels. The game is designed to be simple and easy to play, while still providing a fun and challenging experience for players of all skill levels.
The entire game engine was built from scratch, and the project was a great opportunity for me to learn more about game engine development and improve my skills in JavaScript.
A link to the game's source code can be found here